QUANTUM RENDERING HYPOTHESIS
- Publicado
- Servidor
- Zenodo
- DOI
- 10.5281/zenodo.22022773
THE HYPOTHESIS CONNECTS THE QUANTUM WORLD TO A COMPUTER GRAPHIC SYSTEM. IT PROPOSES THAT TRANSITION FROM A QUANTUM WAVE FUNCTION TO A LOCALIZED PARTICLE IS QUITE ANALOGOUS TO FRUSTUM CULLING. IT ALSO ELABORATES THE IDEA OF 4D BLOCK UNIVERSE , PROVIDING A UNIFIED PARADIGM FOR SPACETIME GEOMETRY AND HOW IDENTICAL SPATIAL COORDINATES ARE COMPUTATIONALLY LATENT DUE TO PHASE SHIFTS IN THE TEMPORAL AXIS.
KEYWORDS: QUANTUM RENDERING, FRUSTUM CULLING, 4D BLOCK UNIVERSE, SPACETIME GEOMETRY, TEMPORAL AND SPATIAL COORDINATES.