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Comparative Analysis of Unity and Godot for 2D Game Development

Publicado
Servidor
Preprints.org
DOI
10.20944/preprints202511.1981.v1

Choosing an appropriate game engine—especially for independent developers—has gotten more important as the video game sector has exploded in size. In relation to 2D game production, this study offers a relative comparison of Unity and Godot. To assess three important elements—development process, performance, and usability—a basic 2D platformer prototype was made in both engines using the same assets and design. While usability was evaluated using qualitative aspects like simplicity of installation, project organizing, performance metrics covered frame rate (FPS), memory usage, and construct size. Learning curve, community support, interface clarity, documentation quality, and the results clarify the advantages and disadvantages of every engine, therefore offering useful advice for developers—especially novices—in selecting a 2D game development platform.

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